using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("EndTurnButtonReminder")]
	public class EndTurnButtonReminder : MonoBehaviour
	{
		public float m_MaxDelaySec => method_2<float>("m_MaxDelaySec");

		public List<Card> m_cardsWaitingToRemind => method_3<Class271<Card>>("m_cardsWaitingToRemind")?.method_25();

		public EndTurnButtonReminder(IntPtr address, string className)
			: base(address, className)
		{
		}

		public EndTurnButtonReminder(IntPtr address)
			: this(address, "EndTurnButtonReminder")
		{
		}

		public bool ShowFriendlySidePlayerTurnReminder()
		{
			return method_11<bool>("ShowFriendlySidePlayerTurnReminder", Array.Empty<object>());
		}
	}
}
